Bases
4 Subnautica 2 pages in Bases.
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Base BuildingIn Subnautica 2 you build bases with the Habitat Builder, a tool unlocked by scanning two fragments at the Welcome Center near the Lifepod. Rooms, corridors, hatches and a Moonpool cost mostly Titanium, and a base needs power before its hatch supplies oxygen. -
Base PowerSubnautica 2 bases run on Solar Panels (1 to 8 energy per second by time of day), Hydroelectric Turbines in water currents, Thermal Plants by heat vents and Bioreactors burning fuel, linked by Power Transmitters and buffered by Power Storage. Without power a base makes no oxygen.
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Best Base LocationsThe guides' best base spots in Subnautica 2 are a plateau by a water current about 200 m east of the Lifepod for free turbine power, the thermal vents about 630 m east for steady Thermal Plant power, and an outpost near the Alien Ruins about 1,150 m east for the late game.
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FarmingFarming in Subnautica 2 means Growbeds, built for Titanium x1, that grow plants from a seed item such as a Pent, Lucifer Rotsac or Fibrous Pulp, and since update 1.2 Necrolei Cysts. The Metal Farm, an Axum machine, grows a chosen resource on base power.