Sales and Player Count
Subnautica 2 sold 2 million copies within 12 hours of its May 14, 2026 Early Access launch, peaked above 651,000 concurrent players across Steam, Xbox and Epic, and passed 5 million sales within 22 days. Its Steam peak was above 467,000.
Subnautica 2 sold 2 million copies within 12 hours of its Early Access launch on May 14, 2026, with more than 651,000 players at once across Steam, Xbox and the Epic Games Store and a Steam peak above 467,000, according to Unknown Worlds. It passed 4 million in under a week and 5 million within 22 days (Krafton), and no later total has been published as of Nov 4, 2026. The Steam player chart on the Subnautica 2 home page shows the count since launch.
Quick facts
| Wishlists before launch | 5 million (May 11, 2026) |
| Launch day | 1 million copies (Krafton, May 15, 2026) |
| First 12 hours | 2 million copies (Unknown Worlds) |
| Peak concurrent, all platforms | More than 651,000 (launch day) |
| Steam peak | Above 467,000 (launch day) |
| Twitch peak | 413,000 viewers, #1 across categories |
| Under a week | 4 million (PC Gamer) |
| 22 days | 5 million (Krafton, Jul 29, 2026) |
| Subnautica revenue, first half 2026 | KRW 232.5 billion (Krafton) |
| Series before Subnautica 2 | Over 18.5 million units |
How many copies has Subnautica 2 sold?
At least 5 million. The milestones, in order:
| When | Milestone | Source |
|---|---|---|
| May 11, 2026 | 5 million wishlists | Unknown Worlds |
| May 14, 2026 (launch day) | 1 million copies | Krafton, via Asia Economy, May 15, 2026 |
| Within 12 hours | 2 million copies | Unknown Worlds press release, via Game Developer, May 15, 2026 |
| Within five days | 4 million copies | Inven Global, May 20, 2026; PC Gamer, "less than a week" |
| Within 22 days ("early June") | 5 million copies | Krafton, Jul 29, 2026; Unknown Worlds, Jul 9, 2026 |
On Jun 4, 2026 Anthony Gallegos thanked "the more than 4 million people who have purchased Subnautica 2", and the many more who joined through GeForce Now and Xbox Game Pass, whose numbers have not been published.
Some headlines say "2 million on day one"; Unknown Worlds' own words are "within 12 hours". Krafton's second-quarter release called Subnautica 2 one of 2026's best-selling releases worldwide and said it intends to "develop Subnautica into a franchise IP" (Krafton). Krafton's third-quarter figures had not been found for this page as of Nov 4, 2026, so any number above 5 million would be a guess.
How many people play Subnautica 2?
On launch day more than 651,000 people played at the same time across Steam, Xbox Series X|S and the Epic Games Store, and the Steam peak alone was above 467,000 (Game Developer, May 15, 2026). Steam passed 400,000 within the first hour: TheGamer saw 413,097 on SteamDB about half an hour after launch (TheGamer via OpenCritic, May 14, 2026). Inven Global put the Steam peak at about nine times the first Subnautica's all-time Steam peak of about 51,000 (Inven Global, May 14, 2026).
Inven also reported an average of 1.3 million daily players on Steam and 28.57 million hours played in the first five days, without naming the source of those figures (Inven Global, May 20, 2026). Xbox and Game Pass player counts have not been published. The Steam chart on the home page shows how the count has moved through the updates since.
Launch-day viewers
Subnautica 2 was the most-watched category on Twitch at launch, peaking at 413,000 concurrent viewers, with more than 109,000 on YouTube Live and more than 14,000 on Naver Chzzk (Inven Global, May 14, 2026).
Revenue and the series
Krafton's results for the second quarter of 2026 (Jul 29, 2026) put revenue from the Subnautica games, Subnautica 2 with Subnautica and Below Zero, at KRW 232.5 billion for the first half of 2026, and credited PUBG and Subnautica 2 for a record second quarter (Krafton). The sales also mattered in court: the founders' earnout depended on the game's revenue (Krafton Lawsuit).
Before Subnautica 2, the series had sold over 18.5 million units, Unknown Worlds said on Jul 9, 2026 (Unknown Worlds); some outlets credit that figure to the first game alone. Unknown Worlds has not published a total that includes Subnautica 2. The earlier games are on Subnautica Games in Order.
Frequently asked questions
How many copies has Subnautica 2 sold? Subnautica 2 sold more than 5 million copies within 22 days of its May 14, 2026 launch, per Krafton; no later figure has been published as of Nov 4, 2026.
What is Subnautica 2's player count peak? Subnautica 2 peaked at more than 651,000 concurrent players across all platforms on launch day, with more than 467,000 on Steam alone.
How many people play Subnautica 2 on Steam? Subnautica 2 peaked above 467,000 Steam players on launch day; the chart on this viki's home page shows Steam's count since launch.
How fast did Subnautica 2 sell? Subnautica 2 sold 1 million copies on launch day, 2 million within 12 hours, 4 million in under a week and 5 million within 22 days.
How many wishlists did Subnautica 2 have? Subnautica 2 reached 5 million wishlists before launch, which Unknown Worlds announced on May 11, 2026.
Sources
- Subnautica 2 | Dev Vlog - Swimming Forward, Subnautica, Jun 4, 2026 (video)
- Subnautica 2 has surpassed 2 million sales in 12 hours, Game Developer (Chris Kerr), May 15, 2026
- Krafton Sells 1 Million Copies of 'Subnautica 2' on Early Access Launch Day, Asia Economy, May 15, 2026
- Subnautica 2 Surpasses 2 Million Units Sold Within 12 Hours of Launch, Inven Global (Seoho "Ruudi" Yoon), May 14, 2026
- 'Subnautica 2' Sells 4 Million Copies in 5 Days of Early Access, Inven Global (Seungjin "Looa" Kang), May 20, 2026
- Bad news for Krafton: Subnautica 2 broke 4 million copies sold in less than a week, PC Gamer, May 2026
- Subnautica 2 Hits More Than 400,000 Players On Steam In Less Than An Hour, TheGamer (George Foster) via OpenCritic, May 14, 2026
- KRAFTON Announces Second Quarter 2026 Results, Krafton press release on Game Developer, Jul 29, 2026
- Subnautica 2 releases first Early Access update as sales surpass 5 million, Unknown Worlds press release on Game Developer, Jul 9, 2026
- A Thank You to Our Community for 5 Million Wishlists, Unknown Worlds, May 11, 2026
Moments
Subnautica 2 | Dev Vlog - Swimming Forward
Subnautica
See also
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Subnautica 2Subnautica 2 is Unknown Worlds' underwater survival game, in Early Access since May 14, 2026 on PC (Steam, Epic Games Store) and Xbox Series X|S, for one player or up to four in co-op. Its next big update, Early Access 2, is due in December 2026, and the full 1.0 release is about 2 to 3 years out. -
Krafton LawsuitThe Subnautica 2 lawsuit was a dispute between Krafton and Unknown Worlds' former leaders over a $250 million earnout tied to the game. A Delaware court reinstated CEO Ted Gill in March 2026, and the two sides settled on Jul 1, 2026.
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Subnautica Games in OrderThe Subnautica games in release order are Subnautica (Early Access 2014, full release Jan 23, 2018), Subnautica: Below Zero (Early Access Jan 30, 2019, full release May 14, 2021) and Subnautica 2 (Early Access since May 14, 2026). Subnautica 2 has a self-contained story, so it can be played first.
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Early Access Release DateSubnautica 2 came out in Early Access on May 14, 2026 at 08:00 PDT (15:00 UTC) on Steam, the Epic Games Store and Xbox, after a delay from 2025. The next big update, Early Access 2, is due in December 2026.
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Platforms and Cross-PlaySubnautica 2 is on PC (Steam, Epic Games Store, Xbox PC) and Xbox Series X|S, with Xbox Cloud Gaming and handhelds, and cross-play between all of them. No PS5, Switch 2 or Mac version is announced as of Nov 4, 2026.
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Price and EditionsSubnautica 2 costs $29.99 in Early Access on Steam, the Epic Games Store and Xbox, and it is included in PC Game Pass and Game Pass Ultimate. Steam also sells a Sub-Sonic Edition with the soundtrack; there are no microtransactions, and the price will rise after Early Access.