Subnautica 2 Early Access 2: Dec 2026Not announced: our best guess from Unknown Worlds' "December".
Best guessUnknown Worlds' Nov 3, 2026 Voyage to Early Access 2 post says the Frog chassis is "coming with our next content update in December", with no day announced; we count to the end of the announced month. Unknown Worlds on Steam

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Unknown Worlds

Unknown Worlds Entertainment makes and publishes Subnautica 2. Founded in San Francisco in 2001 by Charlie Cleveland and Max McGuire, it made Natural Selection, Subnautica, Subnautica: Below Zero and Moonbreaker, and has been owned by Krafton since 2021.

Subnautica 2 is made and published by Unknown Worlds Entertainment, the studio behind the whole Subnautica series, owned by the Korean publisher Krafton since 2021 (Steam; Unknown Worlds). Charlie Cleveland and Max McGuire founded it in San Francisco in 2001, out of the Half-Life modding scene, with the mod Natural Selection; its team is now fully distributed around the world, and its press releases carry an Amsterdam dateline. Its games are Natural Selection (2002), Natural Selection 2 (2012), Subnautica (2018), Subnautica: Below Zero (2021), Moonbreaker (2024) and Subnautica 2 (Early Access 2026). The founders and CEO Ted Gill were removed by Krafton in July 2025, a decision fought in a Delaware court and settled on Jul 1, 2026, after which Gill stepped down and the companies said they would hire a CEO from outside both (Engadget, Jul 1, 2026). No new CEO had been named in any source read as of Nov 4, 2026. The development team of Subnautica 2 stayed in place through it, led on the creative side by Creative Director Anthony Gallegos.

Quick facts

Full name Unknown Worlds Entertainment
Founded 2001, San Francisco, by Charlie Cleveland and Max McGuire
Owner Krafton, since October 2021
Team Fully distributed
Games Natural Selection, Natural Selection 2, Subnautica, Subnautica: Below Zero, Moonbreaker, Subnautica 2
Series sales Over 18.5 million units before Subnautica 2 (Jul 9, 2026)
CEO Not named as of Nov 4, 2026; an outside hire was promised on Jul 1, 2026
Creative Director, Subnautica 2 Anthony Gallegos
Executive Producer Fernando Melo
Mission "Unite the world through play"

Sources: Unknown Worlds: About; Game Developer (press release, Unknown Worlds), Jul 9, 2026; Engadget, Jul 1, 2026; Unknown Worlds, Oct 22, 2026.

Who makes Subnautica 2?

Unknown Worlds Entertainment develops and publishes it; Steam lists the studio in both roles and Krafton, Inc. in the franchise line (Steam). After the Jul 1, 2026 settlement Krafton said "Unknown Worlds will continue leading development, with Krafton providing support for the success of the game" (Engadget). Unknown Worlds' team wrote in July 2025 that the people working on the game "day-to-day over the last few years remains completely unchanged" (Unknown Worlds, Jul 3, 2025). In the May 5, 2026 Dev Vlog before launch, Gallegos said the team had "weathered a lot" but that "it's the same team", and that buying the game supports "Unknown Worlds and all the employees who help bring this to life".

The studio's games

Year Game
2002 Natural Selection, a Half-Life mod
2012 Natural Selection 2 (alpha in 2010)
2018 Subnautica (Early Access from 2014; Xbox Game Preview 2016; Xbox and PS4 in 2018)
2021 Subnautica: Below Zero (Early Access from 2019)
2024 Moonbreaker on Steam (Early Access from 2022)
2026 Subnautica 2, Early Access since May 14, 2026

Source: Unknown Worlds: About. Its awards there: Golden Joystick Game of the Year and the Gamer's Choice Awards' Fan Favorite Indie Game for Subnautica (2018), a Steam Awards Outstanding Visual Style nomination for Below Zero (2021), and Digital Trends' Gamescom 2022 Game of the Show for Moonbreaker. The Subnautica games in detail are on Subnautica Games in Order.

Krafton

Krafton, the Korean company behind PUBG, bought Unknown Worlds in October 2021. The price was not announced then; the 2026 court record, as the Harvard Law School Forum on Corporate Governance summarized it, puts it at $500 million upfront plus up to $250 million in earnout payments tied to later revenue (Harvard Law School Forum, Apr 20, 2026). Krafton lists Subnautica among its main IPs and Unknown Worlds as one of its 19 studios; its first-half 2026 revenue from the Subnautica games was KRW 232.5 billion, and it says it intends to "develop Subnautica into a franchise IP" (Krafton, Jul 29, 2026). Krafton's CEO is Kim Chang-han (Inven Global, May 14, 2026).

The leadership dispute

In early July 2025 Krafton announced that CEO Ted Gill and co-founders Charlie Cleveland and Max McGuire no longer led Unknown Worlds, and the planned 2025 Early Access was put off; the team's letter that week backed Steve Papoutsis as the new CEO (Unknown Worlds, Jul 3, 2025). Fortis Advisors, for the former shareholders, sued in Delaware's Court of Chancery, alleging the removal and delay were meant to avoid the earnout; Krafton countersued. On Mar 16, 2026 Vice Chancellor Lori W. Will reinstated Gill as CEO with "full operational authority" and extended the earnout period by 258 days (Harvard Law School Forum). On Jul 1, 2026 the parties announced a settlement: bonuses for all Unknown Worlds staff in three annual installments, Gill stepping down again, and a search for an outside CEO (Game Developer, Jul 1, 2026). The full account is on Krafton Lawsuit.

The Subnautica 2 team

These are the people Unknown Worlds has named in its posts about Subnautica 2:

Person Role named
Anthony Gallegos Design Lead, then Creative Director (from the Jul 7, 2026 Update Vlog)
Fernando Melo Executive Producer
Scott "Obraxis" MacDonald Creative Producer; directed Voices from Beyond
Seth Dickinson, Tim Partlett Narrative Designers
Cory Strader Visual development lead
Kiel McDonald Base Design lead
Marcelo Figueredo Lead character artist
Ben Henry Lead Hard Surface Artist
Jon Bjarnason Lead engineer
Adrian Lopez-Mobilia Lead gameplay engineer
Donya Community Manager

Sources: Unknown Worlds' Dev Vlog posts (Collector Leviathan, Sep 16, 2025; Multiplayer, Feb 10, 2026; Building Bases, Mar 12, 2026; 1.1 Update Vlog, Jul 7, 2026; Beyond the Surface, Oct 22, 2026), the Waterside Q&A, Jun 11, 2025 and Game Developer, Jul 9, 2026. The patch notes of Jul 8 and Aug 19, 2026 still call Gallegos "Design Lead"; the date of his new title is not announced. The team's videos are on Dev Vlogs.

How the studio works with players

Unknown Worlds builds in Early Access, as it did with both earlier games, and takes requests through Nolt.io and an in-game feedback tool; changes from community feedback are marked with a diver emoji in its patch notes (Unknown Worlds, 1.2). It promised "No subscriptions. No loot boxes. No battle pass. No microtransactions." for Subnautica 2 (Jul 3, 2025), and on Aug 20, 2026 it gave $100,000 to The Ocean Cleanup "on behalf of our community" (Unknown Worlds). Its plans are on Roadmap and 1.0 Release. In its May 5, 2026 Dev Vlog, Gallegos said Early Access "will run for at least two years", with hotfixes, smaller balance and polish updates and larger ones adding biomes, story and progression, shaped by feedback from the in-game tools, Discord and Nolt.

Frequently asked questions

Who makes Subnautica 2? Unknown Worlds Entertainment, which develops and publishes it. The studio has been owned by Krafton since October 2021.

Who owns Unknown Worlds? Krafton, the Korean publisher of PUBG, which bought the studio in October 2021.

Who founded Unknown Worlds? Charlie Cleveland and Max McGuire, in San Francisco in 2001. Krafton removed both from their roles in July 2025.

What games has Unknown Worlds made? Natural Selection, Natural Selection 2, Subnautica, Subnautica: Below Zero, Moonbreaker and Subnautica 2.

Who is the CEO of Unknown Worlds? None was named in any source read as of Nov 4, 2026. Ted Gill stepped down under the Jul 1, 2026 settlement, and Krafton and Unknown Worlds said they would hire an outside CEO.

Who is the director of Subnautica 2? Anthony Gallegos, named Creative Director in Unknown Worlds' posts since July 2026; he was the game's Design Lead before that.

Sources

Moments

Subnautica 2 - Waterside Q&A

Subnautica

  1. Subnautica 2 is made and published by Unknown Worlds Entertainment, the studio behind the whole Subnautica series…

Subnautica 2 | Dev Vlog - Welcome Aboard, Captains

Subnautica

  1. Unknown Worlds Entertainment develops and publishes it; Steam lists the studio in both roles and Krafton, Inc. in the…
  2. Unknown Worlds builds in Early Access, as it did with both earlier games, and takes requests through Nolt.io and an…

See also

About this page

Last updated Nov 4, 2026 by the Vi.ki team. Page text CC BY-SA 4.0.

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