Subnautica 2 Early Access 2: Dec 2026Not announced: our best guess from Unknown Worlds' "December".
Best guessUnknown Worlds' Nov 3, 2026 Voyage to Early Access 2 post says the Frog chassis is "coming with our next content update in December", with no day announced; we count to the end of the announced month. Unknown Worlds on Steam

1Month25Days

Co-op and Multiplayer

Subnautica 2 can be played solo or in online co-op for up to four players (a host and three friends), with cross-play between Steam, the Epic Games Store and Xbox through friend codes. The world lives in the host's save, and there are no dedicated servers.

Subnautica 2 supports online co-op for up to four players, a host and three friends, on every platform it is sold on, with cross-play between Steam, the Epic Games Store and Xbox (Steam; Xbox Wire, May 4, 2026). One player hosts from the main menu and the others join by invite or, across platforms, with a friend code; the world is the host's save, and there are no dedicated servers as of Nov 4, 2026 (PCGamesN, updated May 15, 2026). Unknown Worlds calls the game "a single-player first experience, with optional co-operative multiplayer" (Jul 3, 2025), so everything in solo can be done in co-op, and nothing is co-op only. Update 1.2, "Buddy System" (Aug 19, 2026), added most of what co-op players had asked for: Proximity Voice Chat, revives, trading and emotes (Unknown Worlds). On Xbox consoles, online play needs a Game Pass subscription of any tier.

Quick facts

Players 1 to 4 (host plus three)
Cross-play Steam, Epic Games Store and Xbox (Series X|S and PC), via friend codes
Hosting Host's own game; no dedicated servers (as of Nov 4, 2026)
Split screen No
Xbox console online Needs Game Pass, any tier (1.1 notes)
Voice Proximity Voice Chat since 1.2 (Aug 19, 2026)
Revives Since 1.2
Shared Blueprints, Databank, story progress, bases, lockers, waypoints
Your own Inventory, Adaptations, personal upgrades, character

Sources: Steam; PCGamesN (Christian Vaz), updated May 15, 2026; Game Rant (William Parks), May 14, 2026; Unknown Worlds' 1.1 and 1.2 notes.

How do you play Subnautica 2 with friends?

To host, choose "Host Multiplayer" on the main menu, then "Host New Multiplayer Game", pick a mode and choose "Host Game"; friends are invited from the Friends List in the pause menu (PCGamesN). Friends on the same store can join through the invite. A solo save can be turned into a co-op one with "Convert to Multiplayer", and back again, so a game started alone can be opened to friends later. The mode (Survival or Creative) is set when the save is made and applies to everyone in it (Game Modes). In MistaWigglez's May 18, 2026 guide, on the launch build, the host manages the party from the Friends List, the count runs up to four, and a second player needs a second device and copy of the game.

Does Subnautica 2 have crossplay?

Yes, between PC and Xbox: Steam, Epic Games Store and Microsoft Store players are all on PC, and they can play with Xbox Series X|S players (PCGamesN). Unknown Worlds' Feb 10, 2026 Dev Vlog "Diving Together in Multiplayer" says cross-play also covers the ROG Xbox Ally series and Steam Deck (Unknown Worlds). Across stores, players add each other with friend codes: in the Friends List press "Generate Code", then "Copy Code" and send it, or paste a friend's code and press "Add Friend"; they then appear under "Join Friends" on the main menu (Game Rant). There is no PlayStation or Switch version to cross-play with as of Nov 4, 2026; see Platforms and Cross-Play. In IGN's May 15, 2026 guide, on the launch build, the generated friend code is eight digits, and the other player enters it in the add friend field to send a request.

Do you need Game Pass for multiplayer on Xbox?

On Xbox consoles, yes: update 1.1 (Jul 8, 2026) added a notice for Xbox players without Game Pass, because "a Game Pass subscription (any tier) is required to play multiplayer" (Unknown Worlds). Update 1.2 improved the error wording for non-Game Pass Microsoft users and fixed a broken Friends List for Microsoft child accounts whose cross-network permission is set to Blocked. The game itself is included in Game Pass Ultimate and PC Game Pass (Xbox Wire); prices are on Price and Editions.

Who owns the save?

Progress belongs to a save, and a co-op session is the host's game, so friends who join play in the host's world (PCGamesN). To let a friend carry on without the host, or to move a world to another platform, the host uses "Upload to Cloud", copies the code and sends it; the other player chooses "Import Save" and pastes it, and gets a copy of their own. Each code works once. Since update 1.2, Save Codes can be pasted straight into the Cloud Save Download box. Buddy System Hotfix 1 (Sep 1, 2026) made save files record their build and branch, so a save cannot be loaded into an older build (Unknown Worlds). Saves from the Experimental Branch are separate and do not load on the main branch. MistaWigglez's May 18, 2026 guide, on the launch build, adds that Steam's save sync can pass a world between friends without the manual step.

Are there dedicated servers in Subnautica 2?

No. As of Nov 4, 2026 Unknown Worlds has announced no dedicated server tool; co-op runs in the host's game, and a friend who wants to play the world alone needs a cloud save copy of it. The game also has no split screen (Game Rant).

What is shared in co-op?

Shared by everyone Kept by each player
Blueprints and Databank entries Inventory
Black box and mission progress (one pickup counts for all) Adaptations
Waypoints and Scanner Station waypoints Personal upgrades (Upgrade Biobeds)
Bases, facilities and lockers Character

Source: Game Rant (William Parks), May 14, 2026, the launch build. Each player must earn their own Adaptations: updates 1.1 and 1.2 closed ways for a joining player to skip Pressure Tolerance by passing the opening scan with a host who already had it (Unknown Worlds). Since update 1.1, audiologs no longer play for everyone when one player triggers them, and replays play only for the player who asked.

In IGN's May 15, 2026 guide, on the launch build, players can roam as far apart as they like with no tether, several players can set the same Biobed as their respawn point, and a Scanner Station is shared: when one player sets it to a resource, everyone sees that marker, and it cannot track two resources for two players at once.

What the Buddy System update added

Feature What it does
Proximity Voice Chat Players farther away are harder to hear; "always on", "push to talk" or "always off"
Revives A downed player can be revived before reprinting, keeping equipment and regaining a little oxygen; or can choose to reprint at their Biobed
Player trading Interact with another player to exchange inventory items directly
Emotes Wave, Clap, Thumbs Up, Thumbs Down and Frustrated from a radial menu, in water or on land
Tracking Tag A short-range beacon placed in a locker or other carryable
Characters Jegna and Grace, and two new color schemes

Source: Unknown Worlds, Aug 19, 2026.

Unknown Worlds' launch roadmap had promised "requested improvements and additions" for co-op in the second update (May 15, 2026), and Creative Director Anthony Gallegos presented the features in the Aug 18 Update Vlog. Buddy System Hotfix 1 fixed push-to-talk and let clients move exterior furniture, and Buddy System Hotfix 2 (Oct 6, 2026) fixed voice activity detection (Unknown Worlds). Game Rant's launch-day line that players "cannot revive one another" is out of date since 1.2. The full update is on Buddy System Update, and dying and revives on Death and Respawning.

How far the voice carries: in Spyro ZA's Aug 20, 2026 test of update 1.2, voices are clear up close, turn into a radio sound with distance, start breaking up at about 190 m and cut out at about 200 m.

Vehicles in co-op

The Haul chassis gives the Tadpole room for passengers, and players can also attach themselves to the outside of a Tadpole (the 1.2 notes speak of players "attached to the exterior"); since Buddy System Hotfix 1 anyone attached to a Tadpole or a Haul reliably gets oxygen. Inventory sharing is blocked while riding in a Tadpole. In Unknown Worlds' May 9, 2026 showcase, played before launch, one developer rides a hauling Tadpole by holding its middle handle instead of taking a seat. A two-seater "Seaglider" that Destructoid listed as a co-op vehicle before launch is not in the game (Destructoid, Feb 12, 2026). See Tadpole Chassis.

Frequently asked questions

How many players can play Subnautica 2 together? Up to four: the host and three friends, in online co-op on Steam, the Epic Games Store and Xbox.

Is Subnautica 2 crossplay? Yes, between PC (Steam, Epic, Microsoft Store) and Xbox Series X|S. Players on different stores add each other with friend codes from the Friends List.

Does Subnautica 2 have dedicated servers? No. As of Nov 4, 2026 co-op runs in the host's game, and Unknown Worlds has announced no server tool.

Can you play Subnautica 2 co-op with a solo save? Yes. "Convert to Multiplayer" turns a solo save into a co-op one, and it can be converted back.

Do you need Game Pass to play Subnautica 2 online on Xbox? Yes on Xbox consoles: Unknown Worlds says a Game Pass subscription of any tier is required for multiplayer.

Can you revive friends in Subnautica 2? Yes, since update 1.2 (Aug 19, 2026). A revived player keeps their equipment and regains a little oxygen.

Is there split screen in Subnautica 2? No. Co-op is online only.

Sources

Moments

Subnautica 2 - Waterside Q&A

Subnautica

  1. Subnautica 2 supports online co-op for up to four players, a host and three friends, on every platform it is sold on…

How to Co-op in Subnautica 2 | 1-4 Player Multiplayer Guide

MistaWigglez

  1. To host, choose "Host Multiplayer" on the main menu, then "Host New Multiplayer Game", pick a mode and choose "Host…
  2. Progress belongs to a save, and a co-op session is the host's game, so friends who join play in the host's world…

Subnautica 2 Multiplayer Guide: How to Play With Friends

IGN

  1. Yes, between PC and Xbox: Steam, Epic Games Store and Microsoft Store players are all on PC, and they can play with…
  2. In IGN's May 15, 2026 guide, on the launch build, players can roam as far apart as they like with no tether, several…

Subnautica 2 | Update Vlog: Early Access 1.2 - Buddy System

Subnautica

  1. Unknown Worlds' launch roadmap had promised "requested improvements and additions" for co-op in the second update (May…

Subnautica 2 EA 1.2 Buddy System Update Overview + Next Major Update Info

Spyro ZA

  1. How far the voice carries: in Spyro ZA's Aug 20, 2026 test of update 1.2, voices are clear up close, turn into a radio…

Subnautica 2 | Early Access: First Dive Showcase

Subnautica

  1. The Haul chassis gives the Tadpole room for passengers, and players can also attach themselves to the outside of a…

See also

About this page

Last updated Nov 4, 2026 by the Vi.ki team. Page text CC BY-SA 4.0.

Edit History

Hotkeys

/
Jump to the search box
? or Ctrl + /
Open this list
Esc
Close this list, the photo viewer, or the account menu

Video

Space or K
Play or pause
← →
Back or forward 5 seconds
J L
Back or forward 10 seconds
0 to 9
Go to 0% to 90% of the video
, .
Previous or next frame, while paused
M
Mute or unmute
C
Captions on or off
F
Full screen on or off
A D
Previous or next moment

Photo viewer

← → or A D
Previous or next photo
↑ ↓ or W S
Previous or next photo
Home End
First or last photo
I
Show or hide the photo's info
Z
Clickless on or off: a pointer over a thumbnail shows it
N
Compare with the last photo: back to the one shown before this, and N again comes back
Q
Move the thumbnails to the next edge: top, bottom, left and round
, or Ctrl + ,
Open or close the viewer's settings
V
Clickless pan: a zoomed photo follows the pointer, rather than being dragged
Shift
Browse on or off
B
Show or hide the button bar
T
Show or hide the thumbnails
1
100% zoom on or off
0
Rate the photo as no opinion; again takes the answer back
+ -
Rate the photo a step higher or lower
F
Full screen: the photo alone. F again puts everything back.
Back to top